Hi folks,

Welcome to our first patch notes post! We’ll be regularly updating our build, and pushing new versions, and therefore want to get into the routine of effectively relaying the update information to the community. As we are currently in the pre-alpha development stage, the majority of you will not have access to the present built.

However, these patch notes serve two purposes. Firstly, as an archival element, to easily go back and see which issues were addressed, and when. Secondly, to show you, our fans, that we are busy working on Cold Comfort, trying to make it a great experience for you.

Oh wait, there’s a third point, as this is new territory for us, especially in this early stage of development, your opinion regarding the format and information how these updates are conveyed is important. As always, feel free to hop onto our discord community channel and let us know what you think!

Our full update notes are below.

Whats new in version 0.0.1?

October 18, 2019


– Second extraction point added to map


– #1044: Map lighting updated to improve runtime performance


– #1035: No more sliding dead bodies